Showing posts with label flash game chess. Show all posts
Showing posts with label flash game chess. Show all posts

Girls Fix It Audrey Spring Cleaning

Girls Fix It Audrey Spring Cleaning


Audrey has a beautiful house, but she wants to start spring-cleaning! She needs your help to vacuum, clean the grimy windows and repair the tears in the wallpaper. After that you can decorate her living room together and change her outfit!

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Word Cannon

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20 Summer Movies We're Really Excited For

20 Summer Movies We're Really Excited For

20 Summer Movies We're Really Excited For



The summer blockbuster season is here! That means the movies we've all been waiting for are finally hitting theaters. It's time for all those big-budget, popcorn-popping flicks, primarily featuring sequels and movies based on comic books. Here are some movies to be aware of that are coming out from June through August, coming to theaters and Netflix.


If you're wondering where Alien: Covenant and the new Pirates movie are, they were including in our spring movie gallery, which you can check out here.





Wonder Woman


20 Summer Movies We're Really Excited For



Kicking off June is DC Entertainment's newest film, Wonder Woman. Diana, princess of the Amazons, leaves her island to help an American pilot during World War I. Aside from the trench warfare against the Germans, there is something larger at play, which only she can stop. From the looks of the trailers, this may be the best DC superhero film to date.


Wonder Woman opens on June 2.





The Mummy


20 Summer Movies We're Really Excited For



The Mummy is the start of the Universal Cinematic Universe, mashing together the worlds of classic monsters from Hollywood's past. The film stars Tom Cruise and reboots the 1932 film of the same name, which originally starred Boris Karloff. Cruise plays Nick Morton, a man connected to a malevolent creature who wants to take over the world. While the original film was strictly horror, the trailer for the reboot has much more of a summer blockbuster feel.


The Mummy opens on June 9.





It Comes At Night


20 Summer Movies We're Really Excited For



The first horror movie to keep your eyes on this summer is It Comes At Night. In this claustrophobic film, a group of people are trapped in a cabin. During the day, they can come and go as they please, but at night, something is coming after them. That something may be a virus, which changes them into monsters. It's a bit ambiguous, but you can check you the trailer here and figure it out for yourself.


It Comes At Night opens on June 9.





All Eyez On Me


20 Summer Movies We're Really Excited For



Hollywood is exploring the world of rap and hip hop yet again with the Tupac biopic All Eyez On Me. The film follows the career of one of the biggest stars during the gangsta rap era and highlights moments in his life like his early friendship with Notorious B.I.G. to his signing with Death Row Records to his fight at a Las Vegas casino. The trailer covers all this and more, and it looks pretty fantastic.


All Eyez On Me opens on June 16.





Cars 3


20 Summer Movies We're Really Excited For



Lightning McQueen is back and facing a whole new generation of racers in Cars 3. He'll need the help of a young race technician in order to prove that although he's old, he's still a great racer. We learned a bit more about the film last month after we attended an event at Pixar Animation Studios. In addition, you can check out a new trailer here.


Cars 3 opens on June 16.





Transformers: The Last Knight


20 Summer Movies We're Really Excited For



The latest Transformers film poses the idea that the robot alien race has been on Earth--in secret--for centuries. The world needs to be saved, once again, and the secret lies in the past, where there is a hidden history of the Transformers living on Earth. You can see a recent trailer here.


Transformers: The Last Knight opens on Wednesday, June 21.





The Bad Batch


20 Summer Movies We're Really Excited For



If Transformers isn't your thing, there's a dystopian future film coming out a couple days later called The Bad Batch. It takes place in a Texas wasteland where there are cannibals everywhere. The trailer has a cool, '80s feel. It's stylized and has Keanu Reeves playing a character named The Dream.


The Bad Batch opens on June 23.





Baby Driver


20 Summer Movies We're Really Excited For



Edgar Wright (Shaun of the Dead, Hot Fuzz) is writing and directing this upcoming film about a young getaway driver obsessed with listening to music during his runs. He finds himself a part of a heist that was doomed from the start. Wright has a successful track record of mixing genres with comedy, and this is the first time he's doing so with a heist film with humor, unless you count his unused script for Marvel's Ant-Man. You can see the trailer here.


Baby Driver opens on Wednesday, June 28.





Despicable Me 3



The Despicable Me franchise, which includes Minions, has been a ton of fun. While they are undoubtedly films for kids, there is a lot of adult humor weaved through the story. In the newest film, Gru discovers he has a twin brother, who is also a supervillain. It seems like Gru will be coming out of retirement for this latest chapter. Check out the comical trailer for yourself.


Despicable Me 3 opens on June 30.





Man Underground


20 Summer Movies We're Really Excited For



Man Underground is a successfully funded Kickstarter film getting a limited release during the first weekend of July. The movie follows a geologist who used to work for the government. He claims that he saw aliens during his time and decides to make a low-budget film documenting his encounters. Conceptually, it's an interesting idea, and the trailer makes the film seem it's about a man losing his mind.


Man Underground opens on Wednesday, July 5.





Spider-Man: Homecoming


20 Summer Movies We're Really Excited For



One of the best parts of 2016's Captain America: Civil War was seeing Tom Holland appear as Spider-Man. The web-swinger's first solo film in the Marvel Cinematic Universe is coming soon and will have Peter Parker taking on the classic villain Vulture, played by Michael Keaton. Robert Downey Jr. will also appear as Tony Stark/Iron Man. You can watch the newest clip for the movie here.


Spider-Man: Homecoming opens on July 7.





War For The Planet Of The Apes


20 Summer Movies We're Really Excited For



The Planet of the Apes prequels have revitalized the franchise over the past six years. In the third installment of the series, Caesar and the apes suffer tremendous losses in a battle with a man named Colonel (Woody Harrelson). Caesar struggles with his instincts, which lead him down a dark path in order to avenge his brethren. The trailer makes it seem like this is going to be a brutal movie.


War For The Planet Of The Apes opens on July 14.





Wish Upon


20 Summer Movies We're Really Excited For



The summer is a bit weak for horror films, and Wish Upon looks a bit more silly and over-the-top than scary. In this upcoming, jump-scare-filled movie, a young woman finds a magical box that makes wishes come true. Of course, the wishes she makes are to hurt other people. The trailer makes this movie seem like a mixture of Final Destination and Wishmaster. Wish Upon won't be a game changer in the horror genre, but it looks like a lot of fun.


Wish Upon opens on July 14.





Valerian and the City of a Thousand Planets


20 Summer Movies We're Really Excited For



Luc Besson, the director behind The Fifth Element and Leon: The Professional, is back with his newest film, Valerian, which is based on a graphic novel. In the film, a dark force threatens a metropolis, and it's up to two special operatives to save the world and possibly the universe. If you were a fan of The Fifth Element, this will be right up your alley. You can see the trailer here.


Valerian and the City of a Thousand Planets opens on July 21.





Atomic Blonde


20 Summer Movies We're Really Excited For



Stunt coordinator David Leitch directs this Cold War era story based on The Coldest City graphic novel. Charlize Theron stars as an MI6 agent who heads to Berlin to investigate a murder of another agent. The trailer shows off a lot of cool action sequences that makes the film look like a ton of fun.


Atomic Blonde opens on July 28.





The Dark Tower


20 Summer Movies We're Really Excited For



The wait is finally over for fans of The Dark Tower series. The Gunslinger (Idris Elba) searches for the fabled Dark Tower, hoping to save his dying world. The Man in Black (Matthew McConaughey) wants to destroy the tower, which means both the Gunslinger and our world will be destroyed. The trailer jumps between the real world and the supposed fictional world of the Gunslinger.


The Dark Tower opens on August 4.





Annabelle: Creation


20 Summer Movies We're Really Excited For



The newest film in the Conjuring cinematic universe comes out in August. Annabelle: Creation tells the origin story of the demonic doll. After a dollmarker's daughter dies tragically, he and his wife open their doors to several children from an orphanage. One of the orphan girls discovers she has become the target of the doll Annabelle, as you can see in the trailer.


Annabelle: Creation opens August 11.





The Hitman's Bodyguard


20 Summer Movies We're Really Excited For



Honestly, what attracted us to this movie was the poster. Ryan Reynolds plays a bodyguard for a successful hitman (Samuel Jackson) in this action comedy. Yes, this movie is as ridiculous as it seems. This looks to be the most promising comedy of the summer.


The Hitman's Bodyguard opens on August 18.





Logan Lucky


20 Summer Movies We're Really Excited For



In Logan Lucky, two brothers attempt a heist during a NASCAR event in North Carolina. There is no trailer for the film yet and very little information about this movie. We do know it stars Channing Tatum, Adam Driver, and Daniel Craig. Why did it make the list? The movie is directed by Steven Soderbergh, who has been at the helm of some amazing work in the past: the Ocean's Eleven series, The Limey, and most recently, the Cinemax series The Knick.


Logan Lucky opens on August 18.





Death Note


20 Summer Movies We're Really Excited For



Finally, coming to Netflix at the end of August is the film adaptation of the manga series Death Note. Nat Wolff stars as Light, a student who finds the Death Note book, which has the power to kill any person whose name is written in it. Light goes on to kill criminals in order to clean up the world. You can watch the trailer for the movie here, and if you have Netflix, you can watch the whole anime series on there right now.


Death Note hits Netflix on August 25.





Super Rude Bear Resurrection Review

Super Rude Bear Resurrection Review

Super Rude Bear Resurrection is one of the hardest games I've ever played--but only at times. Certain games, Resident Evil 4 being a famous example, use a dynamic difficulty system, invisibly adjusting to keep the action challenging but not frustrating. Super Rude Bear Resurrection does something similar, only in a much more obvious, tangible way.


It's a hardcore platformer in the mold of Super Meat Boy, but with a novel twist that gives meaning to the countless deaths you'll suffer throughout. Corpses persist after death and can be used to create a safer path through levels (where one false step will send you back to the last checkpoint). In essence, almost every death serves to make the game slightly easier--though you can also clear levels without ever dying. It's a delightful concept that further enhances a game that's already strong thanks to its wealth of ideas and fantastic soundtrack.


At its most basic, Super Rude Bear Resurrection is a fairly straightforward platformer, tasking you with navigating stages filled with all manner of deadly spikes, arrows, swinging axes, more spikes, and creatures that toss snowballs at you harmlessly--until those snowballs just nudge you to your doom. You'll maneuver through levels using simple jumps and wall jumps. You have no offensive capabilities, and the game doesn’t offer any special abilities to unlock or power-ups to find. You could, in theory, complete any level right from the get-go, although it'll likely take dozens--or, more likely, hundreds--of deaths before you're able to consistently overcome the trickiest obstacles.


The level design shows a tremendous amount of care on the part of developer Alex Rose Games. Stages are meticulously crafted to maximize difficulty without feeling unfair, but they're also created in a way that allows for corpses to ease your path. A carcass might block incoming arrows or give you a safe spot in a row of spikes to jump on, and it can destroy certain traps when it comes into contact with them.


It's easy for the corpses to pile up, particularly due to the way Super Rude Bear Resurrection's levels toy with you. The game plays with your expectations and sets up hazards to punish you for relying on anticipation, rather than your reactions. Many deaths stem from hazards located immediately after checkpoints--these are seemingly placed for the explicit purpose of punishing your eagerness to immediately get back into the action after respawning. You can practically hear Alex Rose chuckling to himself every time you rush into an easily avoidable death. That might explain the mocking remarks of your floating companion, who also delivers the story (and jokes), allows you to destroy corpses in your path, and lets you scout out the areas ahead.


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection Review


Super Rude Bear Resurrection isn't an especially long game, although seeking out no-death runs, better leaderboard rankings, secret worlds, and dialogue (easy to miss the first time around) provides ample incentive for multiple playthroughs. The primary upside to not being long is also what's most impressive about Super Rude Bear: it never runs out of steam. It feels fresh from beginning to end thanks to the way it consistently sprinkles in new types of challenges over the course of the entire game. Falling spikes, NPCs with hammers, arrow launchers, homing missiles, spinning lasers--you won't play for long without encountering a new idea.


Some of these new ideas introduce interesting ways of interacting with corpses. Deaths caused by missiles and lasers freeze your body into an ice block. In the case of the missiles, ice blocks can provide stepping stones over a gap or block further missiles from being fired, while lasers pull the ice in, thereby preventing the lasers from reaching you on your next life.


"On the strength of its pacing and basic mechanics alone, Super Rude Bear Resurrection would make for an extremely engaging platformer. The addition of its corpse mechanic elevates it to something greater."


Further adding to the variety are the boss fights littered throughout, each with its own unique gimmick that doesn't feel at odds with the platforming framework of the game. One tasks you with avoiding spikes and the attacks of a breakdancing robot while standing on a rising platform. Another requires you to ride a moving platform through an otherwise standard level while avoiding a flying enemy that attempts to knock you off or crush you. The latter was particularly memorable, as being knocked down doesn't guarantee death; provided you're skilled enough, you can jump off of the boss itself and potentially recover. Whereas the bosses in Super Meat Boy have always felt to me more like obstacles that stand in the way of returning to the regular action, Super Rude Bear's boss stages were among my favorites in the game.


Later levels ask a lot, requiring an almost-superhuman level of precision to complete without a death--an accomplishment I couldn't even begin to sniff over the last quarter of the game. Yet, because of instant respawns and an excuse to continue listening to the stellar soundtrack, I never found myself frustrated, even when a particular section would cause me to die dozens of times. In fact, it was often hard not to laugh as I amassed an abundance of corpses (every one of which is dumped into a pile from the top of the screen at the conclusion of a level, just as a reminder). These attempts where I clearly wasn't going to set a new time on the leaderboards often became fun experiments to see just how much I could screw with the design of the level.



In certain cases, the game actually becomes far too easy with even just a few deaths. Thankfully, if you find that to be the case, higher difficulty settings restrict the ability to destroy traps, leave behind corpses, and even use checkpoints. These options give you the flexibility to make the game as difficult as you want, which is great, since it's most satisfying when played at the highest difficulty you can tolerate. The thrill of making it through a tough level with little help is matched by few other platformers I've ever played.


Not everything is quite so well executed, however. Visually, the game isn’t always clear about where you can safely stand or whether a corpse will protect you--spikes or blades sometimes extend beyond a body but won't hurt you. The lack of an overworld is disappointing, if inessential, but the inability to access leaderboards anytime other than at the end of a level feels like an unfortunate oversight. A glitch when changing difficulties would cause the sound to drop out until I paused and unpaused the action. And certain level elements, such as falling icicles, are occasionally triggered before they should be after a respawn, which requires a quick death to reset. Because this only happened after a death, it never cost me a flawless run, but it was nonetheless a small source of frustration.


For all of these minor gripes, none of them stand in the way of enjoying nearly every second of playtime. On the strength of its pacing and basic mechanics alone, Super Rude Bear Resurrection would make for an extremely engaging platformer. The addition of its corpse mechanic elevates it to something greater, allowing it to simultaneously serve as an extreme challenge for the most diehard platforming fans as well as a game that can be enjoyed by the novice crowd. Super Rude Bear Resurrection demands a lot from you, but the satisfaction of success is immense in the end.

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Sonic Mania's New Gameplay Trailer Showcases Flying Battery Zone

Sonic Mania's New Gameplay Trailer Showcases Flying Battery Zone

Sega has released a new gameplay trailer for Sonic Mania, showcasing Sonic's rival-turned-ally Knuckles navigating Dr. Eggman's airship, the Flying Battery Zone.


Like the game's reimagined Green Hill Zone, Flying Battery Zone is a remixed version of a classic Sonic level, this one from 1994's Sonic & Knuckles. The new footage shows Knuckles using his signature abilities, gliding through the air and scaling walls, to make his way through the stage. You can take a look at the trailer below.



Sonic Mania is launching for PS4, Switch, Xbox One, and PC later this year, though Sega hasn't announced an exact release date; the game was originally scheduled to arrive in spring, but the publisher recently delayed it until sometime this summer.


Meanwhile, Sega's other new Sonic game, Sonic Forces, recently revealed its own rendition of the iconic Green Hill Zone. Like Sonic Generations, Forces features a mix of both modern, 3D Sonic gameplay and classic side-scrolling stages. Sonic Forces is likewise coming to PS4, Switch, Xbox One, and PC, though the game won't arrive until much later this year.

Clasic cup

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Jumping Caveman

Jumping Caveman

This is a pure skill game in which you will have to help this caveman to jump from one side of the screen to the other without dying

This Open-World PS4/PC RPG Looks Like Zelda And Has No Combat -- Here's Why

This Open-World PS4/PC RPG Looks Like Zelda And Has No Combat -- Here's Why

Yonder: The Cloud Catcher Chronicles catches your eye immediately. With its striking, saturated, stylized scenes, this 3D open-world RPG may remind you of The Legend of Zelda: Wind Waker. Developed by a small team (3 staff and 2 contractors) at Australia's Prideful Sloth, Yonder differentiates itself from that game and others in that it has no combat whatsoever.


We played a portion of the game and visited a new biome, which you can see in the gameplay video above. There are eight biomes in all, so what you're seeing represents just a slice of what the game offers in terms of diversity and scope. Note that the video was captured on PC.


Zelda was not the only influence for Yonder. Prideful Sloth director Cheryl Vance says Animal Crossing and Harvest Moon were also touchstones throughout the game's development, something that becomes obvious when you dig into the game's farming system and meet the animals that inhabit the world. Additionally, she mentions a game that might surprise you: Shadow of the Colossus.


"Shadow of the Colossus was really impactful for me from the point of view of how beautiful and empty the world was, and you still enjoyed being in it," Vance said. "Between us and the contractors, we've probably got 100 gaming years under our belts--so a lot of influences in small, little ways, too. So many different things."


Your goal in Yonder is to clear out the "Murk," an evil presence that physically blocks your progression, by collecting sprites throughout the world of Gemea. Sprites are scattered throughout the world, and you also need to complete quests, including farming, to get what you need.


At the start of our gameplay demo, we came across a creature that looked like a buffalo who was chomping down on grass and minding his own business in the middle of a grassy field. Upon approaching the creature, it turned its back and shied away. To obtain the affection of a creature you must find the food it likes. After doing that, floating hearts appear and you're likely to let out an 'Awww' the first time you see this animation. After you've befriended an animal, you can lead it back to your farm where it will stay. You can customize the look and layout of your farm, placing items like stables and stalls on a grid system to your liking.


You must also grow crops, and collect items on quests (including things like gathering wood and cooking food) to curry favor with locals and get the items you need to eradicate the Murk. The Murk descended on Gemea due to an item called the Cloud Catcher becoming corrupted. It is your job to restore it and bring the world to peace again.


But why no combat? Vance told GameSpot that not including combat helps the game potentially appeal to a wider audience.


"That really came down to more of the influence of Harvest Moon and things like it...it's just more of a thing of going, 'What can we do and not wanting to put it in there was sort of the pillar we have, which is the called the 'safe, inviting world.' It's more about being able to load it, not run five minutes, and then get splattered. Our focus was the Nintendo audience, initially, [but now] it's broadened past that, which is nice to see."


Yonder has been purposefully designed to cater to a more casual crowd; those who want to pick up and play and not get frustrated with challenging controls.


"Not everybody wants to die. Once you get into the world, it doesn't feel like [combat] needs to be there. It's not something...it would feel odd, putting it in," Vance said.


Combat can sometimes, for some games, "get in the way" of the story, she explained.


While our Yonder demo was limited to a particular section of the larger world map, when the game launches, people will be able to basically run from one end to the other right from the start. It is this kind of freedom that Vance and Prideful Sloth wanted to emphasize, and combat was seen as something that could have gotten in the way of that open-endedness, she said.


There is a full day/night cycle in Yonder (some objectives and activities are only available at certain times of the day), as well as environmental effects such as rain. On top of that, Yonder has seasons, though our one-hour gameplay demo only brought us six days into the game world, so we did not see how the world changes with each season. One example Vance provided of how a particular season can impact gameplay is that in the winter, lakes will freeze, allowing you to cross where you otherwise could not.


The camera in Yonder is a treat. Presented from a third-person, over-the-shoulder perspective, Yonder's camera is set far enough off the character to provide a wide field of view. Sometimes the camera is low to the ground, which provides a nice effect that frames the world in such a way that you can take in more of what's around you. Prideful Sloth worked with John Nesky, who worked on the camera features for thatgamecompany's acclaimed adventure game Journey.


Yonder launches on July 18 for PlayStation 4 and PC. Prideful Sloth is considering other platforms, though that will depend on if the game is successful. There are only two programmers at Prideful Sloth, Vance reminded us.


Here are some other things you might find interesting about Yonder:


  • When you jump off a high space, you float to the ground with an umbrella.

  • Tools do not break, so once you have an item in your inventory it will always work.

  • Yonder also has a trading/currency system; You can trade items you collect in the world to merchants or sell them.

  • The in-game economy, which is still being tweaked, Vance told us, will respond to your decisions. Flood the market with a lot of one item and its value will drop.

  • The creatures have silly names, including the Fabbit--which is a fat rabbit.

  • Prideful Sloth has a lot of ideas for what it could do for DLC or a sequel, if the first game is a hit.